These new games suck, too many useless functions, they miss the soul of the game. I don't want to kill an evil pope that will enslave all of humanity, I want to jump on turtles until my balls look and feel like dried plums. Here's my list.
Mortal Kombat, who cares about honor when you can brush your teeth with an angry 4-armed demon's spine?
Counter Strike, I don't fucking want to know who I'm shooting at, I just want to do it and then listen to them rage through ventrillo, all damn games should be like that.
Antique Mario games, Mario is an example of selflessness AND he is the popeye of mushrooms, I'd rather be that than to have to kill an army of bald people lead by a dragon with a nun and a bisexual Romanian to help me. He jumps on random stuff and kills uncountable turtles every day, just to save a princess that he knows will be captured again and he never tried to insert his penis in her.
Battlefields, all of them, the old ones were better when skill was more important than time playing. There was the one during WW2, and there was the one from the 22nd century, there was a game for every war with automatic guns, and I played and came at all of them.
Roblox, mainly because the oldest person you will find there (that doesn't have your objective of fucking some little kid's mind) is 12. Even building is awesome at times, I must say I give 2 thumbs up for that game.
Toribash, well, if you bothered to read the intro you know what I like, a storyless game that can be played forever without losing your objective. The community gets a plus too, I wouldn't really be here without it.
Last edited by sid; Jun 24, 2010 at 04:50 AM.