This looks pretty damn good.
If he'd add character customisation like the one you get in 3D Dot Game Heroes (read: You completely construct the character and its animations from scratch with voxels) rather than just selectable faces and hair etc. then I would be very happy
Weapon customisation is pretty cool, but I'm wondering how it'll work. Hopefully with certain blocks which give the weapon different effects when placed on its model, because if that's combined with the advanced customisation which I mentioned above then I'd love to have my character fight with a two-handed banana which inflicts cutting damage.