some good stuff you guys got
but I think we should all agree my 3d strongbad is pure smex
check out my deviant art
http://dark-crypto.deviantart.com
also heres some more uploaded to imageshack (64k warning)
I have some tips for you guys too, use Global Illumination or radiosity in your renders if you really want great results, a bit of ambient occlusion is always a good touch aswell. helps define edge intersections and makes things seem more realistic.
Excessive shine renders aren't too appreciated these days unless you use caustics and its a bit more complicated object (such as jewels, check my plumbob, no hdri was used in it and yet I still got nice shine reflections but its a bit overkill and the effect is a bit loss because of the excessive shine) also try to do it without hdri, hdri is too cliche for reflections.
and I swear if I see another shadowless render I will get angry unless theres a reason that theres no shadow (ie no floor)
now lets see some reflective gerbil'd space ships with ambient occlusion in an animation!