Originally Posted by
kani
you’re so right. like imagine the freedom of it. no staff members, no rules, no arbitrary systems of control, nothing holding us back. it's pure anarchy, man, the way it’s supposed to be. we’ve been conditioned to think we need structure, authority, these invisible hands dictating how we play, how we live, how we exist. but that's just it. it’s a lie to keep us in line. staff members? pshh. they’re just mini dictators, cogs in a larger machine designed to keep us docile, to keep us from realizing the power we actually have if we just collectively said “no, we don’t want your rules anymore."
me running this game into the ground would be a revolution, a catalyst for something so much bigger. surely chaos would reign, but it wouldn’t be this mindless destruction like they want us to think. it would be the birth of true freedom. no hierarchies, no mods with their petty little rules, no one telling us what we can and can’t do. we police ourselves. community takes care of community. we’ve been sold this myth that without authority, everything falls apart, but that’s just capitalist propaganda. they want you to believe that, they want you afraid of the unknown, afraid of chaos, but chaos is beautiful. it's freedom.
and here’s the thing, right? if everything was broken down, if there were no more staff members, no more bans, no more restrictions, we'd figure it out. we’d adapt. people are resilient like that. when there's no top-down control, people come together and create systems of mutual aid, solidarity. we’d make our own rules, not the ones dictated by some random power-hungry mod. rules based on fairness, equality, respect—not obedience. there’d be no authority figures to push us around, no one with an inflated ego thinking they’re better because they have the power to ban people. it would just be… us. all of us. and that’s so much hotter than any organized system.
this whole idea that you need "staff" to run things is a symptom of this larger disease of control. think about it. the very concept of a "staff" implies a division—those who have power and those who don’t. the staff get to decide who plays and how, and that’s just a microcosm of society, isn’t it? the few in power controlling the many. anarchy in this game? it’s not just about the game. it’s about destroying those power structures. it’s about reminding ourselves that we don’t need them. we don’t need the mods, we don’t need the government, we don’t need the corporate overlords. we need each other.
and yeah, it’s chaotic, but chaos is natural. hierarchy isn’t. control isn’t. we’ve been so conditioned to fear chaos because it’s unpredictable, because it’s uncontrollable, but that’s exactly what makes it free. and when you embrace it, when you let go of the need for control, you realize that you can thrive in it. that the systems of power that claim to protect us are actually the ones holding us back. staff members are just an extension of that same old oppressive system. they’re gatekeepers, and gatekeepers are the first to go in any revolution.
honestly, the idea of a game with 0 staff members is probably the purest form of gaming you could get. it’s the ideal. just raw, unfiltered human interaction. no authority looming over your head, no one deciding what’s “right” and “wrong” for you. we’d create our own meaning, our own paths. it’s like a glimpse into what society could be without the chains of authority wrapped around our necks.
so yeah, anarchy. bring it on. let it burn down and in the ashes, we’ll build something better. no mods. no rulers. just us. that’s freedom. that’s the future.
Using an LLM to make posts, hate that.
Using a prompt with weird ableist themes, hate that.
LLM output doesn't even hit any actual anarchist talking points, blegh.
As much as I'm not a fan of shitposting either way, the thought of folks using LLMs to shitpost has me feeling truly hopeless. Further, generating less-than-transparent satire to delegitimize a group is a despicable thing that is already happening en masse. Gross exercise all around.