Have been practicing a little bit with Sony Vegas and editing PUBG videos/frags.
Anyone have suggestions or CnC?
I usually keep the videos under 1 minute because I upload them to Instagram.
1. As already said above ditch any "fancy" transitions, stick to short (half a second max, quarter is better) crossfades, they look a lot tidier. People watch those videos for the gameplay, not to identify your software.
2. Your original recording was obviously muddy, you need to jack up the bitrate by a fuck ton.
If you're using either Quick Sync (via the Intel) or NVENC/Shadowplay then you NEED to kick the bitrate into stupidly high territory. They may be good for resources, but the quality is incredibly bad in comparison to software encoding unless you compensate for it.
Quick Sync you want to double the bitrate you'd expect to preserve quality (eg 20,000kbps QS is roughly on par with 10,000kbps soft), ideally use 40,000 - 50,000kbps.
NVENC you shouldn't touch at less than 60,000kbps for 1080p.
3. As a sequel to #2 - When encoding the final video use software encoding. Never use QS or NVENC for final output.
In Vegas that means setting the Encode Mode to "CPU only", it'll take a bit longer to encode but it'll make a big difference to quality.
Hmm, I'll consider some of those.
The bitrate for my shadowplay is atm set at 40Mbps. 60 fps.
I know in the video there was a part I forgot to disable resampling.
That was the motorcylce kill, so that looked pretty blurry/shitty when it comes to quality.
Also the game itself has pretty bad colors/washed out so I could have maybe played around with color correcting but I didn't this time. I'll see about encoding with just CPU though, not entirely sure what my current encoding settings do.
Give OBS + Quick Sync a poke, way less system hit using the Intel GPU for the encode and it's better quality at the same bitrate. NVENC is trash for HD unless you do 60Mbps+ (You need over 100Mbps to get close to 1to1 with it - which is ~12megabyte a second without taking audio into consideration).
Can't really expect more since the encoder Nvidia use was only made for streaming to Shield devices.
Deffo encode the final vid with the CPU though with the slowest settings you can, it makes the world of difference unless you want to be uploading files 4x bigger and hoping the converter at the other end doesn't arsefuck it.
You could also look into a dedicated recording machine, even scabby Skylake Pentiums can record A+ via Quick Sync so long as you have a *good cap device to feed it. You could make one for around £150 + the cost of a cap device, not like they need a dedicated GPU or other pricey bullshit people like to claim unless you edit on it too.
*not Elgato, they're too unstable these days