Im making an environment with worldbuilder, when I save it out it says something like 'exported (2) objects', yet when I load the mod, its only the first object thats there. Just a cube any help is much appreciated.
Fill in the *clues* and I might be able to help you more:
Hmm so you made *some amount* objects in *a mod*. You saved it and went to the script folder, found your saved worldbuilder export, renamed it "yourmod.tbm" and upon opening it in Toribash only a cube appeared when there should be *some amount* objects. *some amount* objects are missing.
Also, I'm starting to think maybe you opened the wrong file because you say that it says "Exported 2 objects" but when you open it, there's only 1 object, a cube.
Im making an environment with worldbuilder, when I save it out it says something like 'exported (2) objects', yet when I load the mod, its only the first object thats there. Just a cube any help is much appreciated.
I think I remember this happening to me. After you make a new object press - then * to "Deactivate" the last object and create a new one. (You can also press p, it deactivates the object automatically and duplicates it. Once you finished lining up all your objects if you want to make changes, don't load it back up in worldbuilder, this will mess it all up. Unload the scripts, then load the mod in singleplayer and make adjustments in notepad. The mod that you save from worldbuilder will be in scripts, so you have to move it over.