Thanks. I'm not sure if it's against the rules or not, but I'm testing some stuff with Genetic Algorithm script that someone made a while ago. I want to see what progress it makes when fighting with real players. But in multiplayer it skips the first turn, then does a move on second turn and then doesn't do any moves at all until the round end. So if it's not against the rules then can you see what needs to be changed so it does moves on every turn, not just one.
Use a counter to count the turns or something. This is a basic concept, not a feature of Lua.
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