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Originally Posted by Zazo View Post
Btw, something I just wanted to clear up. Since everything tops at 40% like penetration and cdr etc. Whats the point of having magic penetration boots and void staff? Or are they seperate somehow?

magic pen % reduces in %

the flat reduces in flat.

its to notice that enemy mr calculates with flat then with % so flat is good if enemy doesnt stack much mr and % is good if enemies stack a lot.
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Originally Posted by Saint View Post


tiamat ashe owns.

after comeback at 30~ mins when we had no towers we won the game.


y u no change boots for another phantom when you had that much gold?
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Originally Posted by Zazo View Post
Btw, something I just wanted to clear up. Since everything tops at 40% like penetration and cdr etc. Whats the point of having magic penetration boots and void staff? Or are they seperate somehow?

Magic pen doesn't cap at 40%. Xerath can make it 70% using locus of power and voidstaff. It's just there's no items other than voidstaff that does % magic pen.

Magic penetration boots follow a different form of magic pen than percent pen. 20 magic pen calculates magic damage by reducing the enemy magic resist by 20, then calculating damage based on the new magic resist. 40% magic pen calculates the damage by reducing the enemy magic resist by 40% (divide MR by 5, multiply by 3). Basically, voidstaff is more useful for enemies that have itemized against you, while flat pen is better for the early game and killing squishies, who tend to rely on positioning more than stats. Flat pen is calculated before % pen, along with mr shred (malady and starfall)


CDR is the only stat that caps at 40%.
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A walkthrough I wrote over the course of 3 days on Shyvana:

http://www.mobafire.com/league-of-le...dummies-196522

If it gets good reviews and ratings then I'll upload it to solomid.net.
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Originally Posted by Zinx View Post
Err I still play and Destiny does a little bit too.

Request me and if you're actually good we'll kick some ass together
zinx out.


Dargon you play? Add me <3

Sure do.

..Or you could add me.

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Originally Posted by Uric View Post
y u no change boots for another phantom when you had that much gold?

Thats the only statement you have about his build

not the tiamat or madreds
or lack of last whisper
or lack of defense

and also exchanging boots for a PD is a bad idea anyways since boots > PD in terms of movespeed

nevermind i just looked at the enemy team's builds too
wtf is the deal with these builds

i died a little on the inside just looking at them
Last edited by 2worlds; Mar 27, 2012 at 04:28 AM.
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Originally Posted by Numbers View Post
A walkthrough I wrote over the course of 3 days on Shyvana:

http://www.mobafire.com/league-of-le...dummies-196522

If it gets good reviews and ratings then I'll upload it to solomid.net.

You forgot jungle alistar and jungle blitz in how to counter jungle specific champs.

Alistar almost always starts blue, blitz can start red or blue, but usually blue. Both can be risky invades due to high cc, but normally are safe to counterjungle so long as everyone is accounted for.

And let's not forget jungle karth. Obviously, taking blue stunts him horribly.

Jungle sejuani is like jungle ammumu, dependent on blue for maximum clear time and no real damage to combat shyvanna. Constant slow can make her dangerous if not everybody is accounted for though.

Also jax, but I'm not sure how he jungles. Pretty sure he starts blue though.

Jungle taric starts blue.

Jungle heim starts blue, but can be hard to counterjungle due to turrets, so his red will probably be an easy grab.

Any other champ starts getting a bit too obscure worth mentioning, but you covered most of them :3
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I never get to finish my void staff garflabgar >:|


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