Originally Posted by
chicken89
aikido bigdojo is a mod that needs a lot of skills... and imo in aikido big dojo.. even if the opponent is a noob, a douche or he just sucks you can have fun and win.. but in wushu... :v they can just hit you and run away and with that gravity and no dojo... Its hard to catch up a runner. Thats i think one of the reason because AikidoBD is used in many event. :3
emm..
wushu - require skills in cbs, and general controll of your tori.
if opponent is naab and he do openers you can avoid it, and well you can get him if you are good enough...
a7 - require skills in throwing, and with all that tweaks you are getting the most fairplay matches you can get (imo ofc, because there was time when pushing, lifting, grabbing torso, legs, going for dms on start was considered as gay shit), and also ( main reason ) because aikido (irl) is about throwing opponent, manipulate him, and not damaging him directly ( like karate for example )
and here goes bd..
bd - doesn't require good skills in throwing, but require skills in damaging opponent... directly.. thats why i can't relate bd to aikido
2 mods, but 2 different aproach to play, different type of skill.
compare clean throw and messaroundbd.tbm ..
Originally Posted by
chicken89
the clan will be weak ingame if you get focused only on one mod.
and to answer this:
we play mostly
w3 -
wushu3.tbm
- wushu with increased dm/ft, distance, 750 frames
brushu -
brushu.tbm
- wushu with even more increased dm/ft, then w3 1000 frames ( we often play 2k frames )
stab -
stabjutsu_original.tbm
- best modification of ninjutsu ( original setting by stabberz ) bigger dojo, more frames, -21.82 gravity
a7 -
aikido7.tbm
- you can grab only arms from hand to elbow, no dm, only self damage ( you can't harm opponent )
sw -
sw4.tbm
- modification of spiritwrestling (similar to aikido bd ) there is dq timeout, wrists dq, ( no dq ankles ), you can grab only arms from hand to elbow, no dm, only self damage ( you can't harm opponent )
rk-mma -
rk-mma.tbm
- similar to lenshu but rather easy to move, gravy -20
Last edited by snake; Nov 22, 2011 at 08:33 PM.
Reason: <24 hour edit/bump