Re: Toribash 2.0 Pre Order
Working on something for 3 years without getting paid is investment. That's not free. That doesn't come easy. Hampa is right in charging.
But i agree that comercial games are worked on by more than just 1 person (we aren't in Atari 2600 age anymore). I feel that the price is a bit high, i just didn't want to say anything, but it is. Unless it gets cool graphics, it needs to be sold somewhere between $5,00-$9,90.
And the "lifetime updates" is kinda vague. It's an easy way out, but i think consumers like to know exactly what they're buying.
Just throwing some tips at hampa, i think he's done a great job and i'd like to see it successful.
Cheers