Gonna just put this here so I can use it as I need. Just pay no attention to the spammy wth is this post.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Zorbaak Heat
Level 20 True Neutral Human Male
(20 Wizard)
Hit Points: 182
Spell Points: 1786
BAB: 10/10/15/20
Fortitude: 8
Reflex: 15
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 10 10
Dexterity 12 12
Constitution 14 14
Intelligence 18 28
Wisdom 8 8
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 12
Bluff -1 -1
Concentration 6 27
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal -1 -1
Hide 3 12
Intimidate -1 2
Jump 0 0
Listen -1 -1
Move Silently 3 12
Open Lock n/a n/a
Perform n/a n/a
Repair 8 32
Search 4 13
Spot 1 9.5
Swim 0 0
Tumble n/a 8.5
Use Magic Device 1 13.5
Level 1 (Wizard)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Hide (+2)
Skill: Move Silently (+2)
Skill: Repair (+4)
Skill: Spot (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Empower Spell
Feat: (Wizard Bonus) Spell Focus: Necromancy
Feat: (Human Bonus) Toughness
Spell (1): Burning Hands
Spell (1): Cause Fear
Spell (1): Chill Touch
Spell (1): Mage Armor
Spell (1): Magic Missle
Spell (1): Ray of Enfeeblement
Spell (1): Nightshield
Level 2 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (1): Summon Monster I
Spell (1): Obscuring Mist
Enhancement: Wizard Concentration I
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Force Manipulation I
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Wand Mastery I
Level 3 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Mental Toughness
Spell (2): Ghoul Touch
Spell (2): Commaand Undead
Enhancement: Wizard Lineage of Elements I
Enhancement: Wizard Lineage of Force I
Enhancement: Wizard Wand Heightening I
Level 4 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Scorching Ray
Spell (2): Scare
Enhancement: Wizard Concentration II
Enhancement: Wizard Elemental Manipulation II
Enhancement: Wizard Force Manipulation II
Level 5 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Improved Mental Toughness
Spell (3): Halt Undead
Spell (3): Chain Missiles
Enhancement: Human Adaptability Intelligence I
Enhancement: Wizard Energy of the Scholar II
Level 6 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Necromancy
Spell (3): Fireball
Spell (3): Ray of Exhaustion
Enhancement: Wizard Intelligence II
Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Wall of Fire
Spell (4): Fear
Enhancement: Wizard Pale Master I
Level 8 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Bestow Curse
Spell (4): Crushing Despair
Enhancement: Wizard Elemental Manipulation III
Enhancement: Summon Skeletal Knight
Level 9 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Eschew Materials
Spell (5): Waves of Fatigue
Spell (5): Mind Fog
Enhancement: Wizard Energy of the Scholar III
Enhancement: Summon Skeleton Archer
Level 10 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Maximize Spell
Spell (5): Teleport
Spell (5): Symbol of Pain
Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (6): Create Undead
Spell (6): Symbol of Fear
Enhancement: Wizard Intelligence III
Level 12 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Insightful Reflexes
Spell (6): Undead to Death
Spell (6): Circle of Death
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master II
Enhancement: Shroud of the Wraith
Level 13 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Control Undead
Spell (7): Finger of Death
Enhancement: Wizard Force Manipulation III
Enhancement: Summon Blackbone Knight
Level 14 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Summon Monster VII
Spell (7): Waves of Exhaustion
Enhancement: Wizard Energy of the Scholar IV
Level 15 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Extend Spell
Feat: (Selected) Skill Focus: Use Magic Device
Spell (8): Symbol of Death
Spell (8): Summon Monster VIII
Enhancement: Wizard Elemental Manipulation IV
Level 16 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Repair (+1)
Skill: Search (+2)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Spell (8): Incendiary Cloud
Spell (8): Polar Ray
Enhancement: Wizard Force Manipulation IV
Level 17 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Wail of the Banshee
Spell (9): Mass Hold Monster
Enhancement: Wizard Lineage of Deadly Elements I
Enhancement: Wizard Lineage of Deadly Force I
Enhancement: Summon Blackbone Archer
Enhancement: Summon Skeletal Mage
Level 18 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Skill Focus: Intimidate
Spell (9): Energy Drain
Spell (9): Meteor Swarm
Enhancement: Wizard Pale Master III
Enhancement: Summon Frostmarrow Knight
Enhancement: Summon Blackbone Mage
Level 19 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Summon Monster IX
Spell (9): Power Word: Kill
Enhancement: Wizard Lineage of Elements II
Enhancement: Summon Frostmarrow Archer
Level 20 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+0.5)
Skill: Move Silently (+0.5)
Skill: Repair (+1)
Skill: Search (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Quicken Spell
Spell (7): Greater Teleport
Spell (7): Mass Hold Person
Enhancement: Wizard Master of Magic
Enhancement: Wizard Lineage of Deadly Elements II
Enhancement: Summon Frostmarrow Mage