Here is a new gametype I recently worked on. It is considerd to be a WIP right now, so any feedback would be grerat. It is similar to Ninjitsu and Deltabox in that you begin the match hovering above a dojo. The gravity is less strong however and the fracture threshold is very low compared to most game types. Also, with a first turn of 100 frames every match begins on the floor, a timed DQ however forces the players to find a way up and forward, using smaller turn frames after the first move.
Here is a settings mod, I will eventually try to get it in the main mod thing, where it goes to everyone, but for now I am trying to keep it somewhart low key.
...ok, well, that didnt post...here are the settings. Oh yeah, its called Frailty btw.
gamerule
engagedistance 200
engageheight 100
dismember 1
dismemberthreshold 120
fracture 1
fracturethreshold 50
dojotype 1
dojosize 400
turnframes 100, 15, 15, 15, 30, 30, 30, 30,
matchframes 1000
sumo 1
dq 1
dqflag 1
dqtimeout 40
flags 11
gravity 0.00 0.00 -15.00
Last edited by deady; Oct 10, 2008 at 06:32 AM.