That's not what I meant.
The texture overlay makes the texture look grainy and messy.
On top of that comes the fact that it doesn't map well, whilst the rest maps perfectly.
It's not about reinventing the wheel, it's about making a very great texture even better.
I know I'm moping about a minor thing but still, I think it's very important.
Here are some examples of what I mean:
Especially on the second picture you can clearly see what I mean.
They draw simple imperfections to simulate metal. I think this will look way cleaner than the texture overlay.
Also, hanz0, I'm so annoying because I need to find something to help you get better,
I can't say a lot about the mapping other than personal preference, same with the style.
This is the only point where I see a clear improvement possible.
So take it as a compliment ;]