HTOTM: FUSION
Would have been cool if u hack the head into the torso piece and make it explode.
I got a sort of movement on how it can work.
I can't hack that's why I didn't do it myself.
Btw loved the spin in the opener.
Attached Files
Kazu.rpl (155.7 KB, 22 views)
ok
Yo this is actually sick

I've always liked the idea of alternative starting positions but I was always too lazy to actually implement them. Would be cool to see maybe a new set of standard starting positions be implemented? Sitting, Squatting, standard "T" pose, etc. The sitting start gives you a lot of options with using your legs to get leverage on the ground in fewer frames from the standing start so it sort of saves time in the end.

Really like the initial spin, looks unique. I think you could've transitioned out of it a bit smoother though: the extension of the knees is a bit abrupt. Getting out of those kinda spins smoothly is super hard but that's the fun part!

Loved the decap and grab handoffs. Unfortunate about the wrist breaking: the lack of followthrough on that last punch made it seem less powerful but I'm assuming it was hard for you to make it happen which is understandable

good shit d00d
[12:00] <fudgiebalz> toribash SUCKS
Check my ~~~Dank Replays~~~
ty Larfen, unfortunately i cant think of any creative starting poses.

Im not so happy with this one but its k
Attached Files
jibbler jimmy.rpl (239.5 KB, 28 views)
Pidda's spirit animal