Ok iam not that smart, so how do you remove that off?
i'd imagin changing the name and just deleting the url part >.> i donno i've dont ever get url in the name...
Originally Posted by davidofmk771
Okay, all of the files are .tbm in the mods folder, but when I start up Toribash, only the mods there origionaly are playable. And how do I unzip the files?
when you open the zip just drag it out of the zip folder
Originally Posted by LineTori
ok... but if i save my mod where will it show up? i can load it when i saved it
with world builder, it saves into the scrupts folder
Linetori-you have to move the mod file you made in worldbuilder from the scripts folder to the mod folder to play it. this is because the script doesnt have write permissions to the mod folder. ;)
davidofmk771- well you unzipped them already, so all you have to do is move them to CProgram Files\Toribash-3.0\data\mod
hey i h8 using anything other than text modding so how do you use the new element features in the text version. also i noticed some odd stuff i don't get like how do you freeze elements in their place also what is with the fourth variable for color also why does mass=0 make the game buggy not to mention the bugs when you set flag less than 0. can you plz answer these question cause i would rather not use the script.