HTOTM: FUSION
Regarding the mod variations, i'd go as far as removing any kind of visual sign of the border.
But why's the rum gone? :v
The thing is Vam. Picture yourself flying around accidentally and smacking into a completely invisible wall. You'd be quite annoyed right? Like I see your point but its nice knowing where the border is so you dont randomly blitz into a mess of gibblets.
Pwnzafahra: master has given pwnzy a sock pwnzy is a free tori
Originally Posted by DarkWolf26 View Post
The thing is Vam. Picture yourself flying around accidentally and smacking into a completely invisible wall. You'd be quite annoyed right? Like I see your point but its nice knowing where the border is so you dont randomly blitz into a mess of gibblets.

The lack of knowledge intimidates the lesser player when having the idea of moving away from the opponent or the center. As far as regulars go, they will avoid that to begin with. But this is hardly the right place to discuss this in length.

http://forum.toribash.com/showthread.php?t=340031
But why's the rum gone? :v
Alright, well I see what your saying but opinions will always differ. Regardless of the matter, whatever happens happens and its out of our hands after voicing our opinions.
Pwnzafahra: master has given pwnzy a sock pwnzy is a free tori
Originally Posted by Smogard49 View Post
Any e.t.a. on fixes?

none that I know of, sorry

Originally Posted by McDill View Post
Cons for ninjutsu,
enlighten me.

Originally Posted by Batman View Post
ninjutsu is also flawed so that the defender has a huge advantage(see: culapou)

As the attacker you have a large amount of frames to prepare the offense, position yourself,
don't reveal your attacks before it's too late for your opponent to dodge/block it, or use simple "ghost jukes" to force them out of their defense.
"Yes, I am, in fact, inferior to McDill"
-B3st3v3r
Originally Posted by McDill View Post
As the attacker you have a large amount of frames to prepare the offense, position yourself,
don't reveal your attacks before it's too late for your opponent to dodge/block it, or use simple "ghost jukes" to force them out of their defense.

Ninjutsu, on oppose to Stabjutsu_original, has very little distance behind the spawn point. This makes it near impossible to plan an effective approach against a leg guarding player because there isn't DQ inside the dojo.

Your only "effective" option is slowly coming from the side, and that'll only have you break even. That option takes a long amount of time, takes skill, and still leaves plenty of time for the defender to adjust.

The point is: there's a "best" strategy. The mod is incredibly over polarizing towards it. And with any mod like that, it's typically not appropriate to be an official server.
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