Originally Posted by
jisse
I agree with Vmac here, although I still think comparing MP to SP is fucking dumb.
MP is like a crude and brutal version of SP.
The top replaymaking scene is what we consider the epitome of the game, the flow, the booms and all of that is what we try to replicate even in MP. It's all about effective movement, getting the most power out of any given position and using that power to either crush our opponents (MP) or make the most spectacular move possible(SP).
Therefore what you can do in SP boils down into what you can do in MP.
Besides I think SP is a much better way to start your Toribash "career".
The resources you have availible through other replaymakers replays and various mods are vast, if not limitless.
Again, if you strive to make, lets say, a 4DM boomhit in singleplayer you will eventually get it done because you have an unlimited ammount of tries. It may take a couple hours and during that time you will have learned something about DMs and how the Tori is built.
Using that knowledge in MP can then get you a 2DM hit, maybe even a boomhit if you're lucky.
I agree to most of what you're saying but
"The top replaymaking scene is what we consider the epitome of the game, the flow, the booms and all of that is what we try to replicate even in MP"
Of course you consider replaymaking the epitome of the game, but I don't, many people don't. That statement has no ground in any kind of facts or reality. "That's like, just your opinion, man" Also MP doesn't try to replicate anything, its just MP. I'm not trying to replicate what you do in SP while playing MP. I'm trying to win.
"It's all about effective movement, "
This would be MP. Effective movement has very little to do with SP when compared to MP. In MP style is literally meaningless when doing it competitively, then its all about effective movement. In SP the aesthetic qualities are just as important. That doesn't mean its worse by any means. I just felt like those two statements were incorrect.
I'd make the comparison:
Actual fighting, and fight choreography. Both take skill but are different kinds of acts. Event tho the mechanics are quite similar.
Last edited by cowmeat; Jul 26, 2015 at 04:57 PM.