+Shader/Transparency bug!
For the people who uses shader like myself have always wonder why we can't get proper transparency. I.E. making the head look like a bowl by applying alpha channel on the top half of the texture.
Some of us even thought that, that's how transparency works in TB. But I'm telling you it is not and it's a bug!
I post 2 screen shot of a bowl head example, one without shader which yields a proper head and proper transparency.
The other pic is with shader on.