Toribash
Original Post
Ray Tracing Reflections and more Replay Functions
I was thinking about an option to enable/disable Objects Reflection when RT is turned on.
And maybe fix the Textures reflection problem.
And a Replay Hud, like on WII, to play the Next replay, Previous Replay, Play/Pause, Stop etc.
I think it would be cool.
o7
Mayby instead of just stop, play, next, previos...ect you go a little more advanced like: slow motion, speed up, record,dramatic impacts (slows down jus before impact and then speeds up on contact), exploding blood (instead of blood pouring out after a decap it spraying and showering like a hosepipe), even just display changes like black and white, negative, sepia ect ect ect
Yes, that's what i mean, and some more functions like, blood splatters on Tori's Body, like on ground. And "Advanced replay Functions" menu would be awesome.
o7