I'll take the (1) (2) (3) thingy as option 1, option 2, and option 3. So,
I agree for the choosen mods, day 1 is OK.
For the day 10, I think the option 2 is going to be better if you change it to <1000, rotating those mods is a nice plan, I guess, so people won't get bored easily because of playing in the same mod again and again. It's also a little bit more challanging.
As for the Day 20, the option 3 is good if you change it to <500. Because it's not like every high ranked players are always active, some was only just obtaining the rank, and when they got the rank, they just exit the game and waited to get a new higher rank opponent to beat or even just stay on spectating until that higher rank opponent appeared.
My bad, I didn't notice, and there are only a few description at first, so I was kind of confused with numbered ones, but it's all clear now. I've read all of it and I got a feeling that it's going to work.
So basically it's a ranked-servers system that allow a player with a high ranking (100th or less) to freely go and play to every ranked-servers? It's indeed interesting. So, in order to go and play freely to every ranked-servers you have to get a high ranking first.
For players with high ranking they're able to face an opponent with the same skill as them in a ranked-servers within their rank. They also able to play with some others decent ranked players (around 500) to play with when they got bored or want to show his skills and stuff.
Correct me if I'm wrong.
A bit off topic, fist you say 20 good players. Name them RN!
Also i think 1-30/40 is a ranking area where some tournament/competition could be done. Since totally awful players cant get around those ranks without massive farming.
So a server with rank <50 with rotating mods would be nice.