HTOTM: FUSION
Original Post
Gradient pain?
When you hit uke's shin, it just glows red. But what if instead, it was dark red where the impact was, and got a lighter shade of red, kind of like a gradient.
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Last edited by flexiguy; Sep 22, 2015 at 08:03 PM. Reason: to add thumbnails
I actually got to say.
This is interesting.

It looks more realistic and smoother.

But It probably won't look that good in madman replays tbh.



If somehow Hampa could make the Tori a single object but still make it work as it does today.
It could be possible to create that effect but on multible parts at the same time.
With no mapping needed.

Whereever the impact happens, thats where the gradiant effect will go.
And then it'll fade out.


I hope this is possible.

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