Toribash
Original Post
[Tex] My first set
Well guys, a friend called Jordan, made me get into texture making. Take in count this will be my first set in my whole toribash life, I accept any tips, suggestions or even shit words. Help me improve the set! Also its cartoonish since im not to prepared for doing realistic things, etc. I wanted to add joints but need to practice with mudbox before doing it.

Program used: Photoshop CC (no touchpad)
Hours making it: 6 hours
Artist: Me

WIP 1: Basic lines on head, no that detailed. Mainly a sketch

WIP 1




WIP 2: I tried to shade the best I could, added biceps, breast(still wip) and triceps

WIP 2


WIP 3: Added joints ( elbows, pecs, shoulders and wrists) Need to add some details. Hands are still in progress

WIP 3



More wips coming soon!
Last edited by Theory; Apr 9, 2016 at 06:06 AM.

Professional Graphic Designer
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I really love the whole thing. I'm not the artistic type person so I am not very helpful with telling you how to improve however I believe the colour scheme would look nicer in a different colour. Black and gold perhaps would be an ideal colour for this set.

I however take interest to it and would like to discuss prices for the final product. keep it up, I'm interested in what else you can pull out the artistic bag of yours.
looks rlly nice
for joints i suggest supernova/vampire and gold or maybe old gold if u want to play with more colors
Overall i like the style, simple and apealing
Add some yellow on torso parts
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Hey will you show me the watermarked flats of the thighs ?

I got a texture that looks so similar and im not sure if you stole it .
print("Hello, World!")
Check my post. The textures I made are triceps, biceps, breast and head texture. The rest is from the old set of Icarus, which I just used the tga files that are in custom files of the toribash game. Its just to guide myself on mapping and so.

Its still work in progress. So today I will try to make the hands, pecs and stomach
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Originally Posted by Insanity View Post
looks rlly nice
for joints i suggest supernova/vampire and gold or maybe old gold if u want to play with more colors
Overall i like the style, simple and apealing
Add some yellow on torso parts

Thank you, I will try to learn mapping correctly on a joint, its hard but not impossible.
-----
Originally Posted by Charm View Post
I really love the whole thing. I'm not the artistic type person so I am not very helpful with telling you how to improve however I believe the colour scheme would look nicer in a different colour. Black and gold perhaps would be an ideal colour for this set.

I however take interest to it and would like to discuss prices for the final product. keep it up, I'm interested in what else you can pull out the artistic bag of yours.

;o You will know when its on the shop
Last edited by Theory; Apr 8, 2016 at 10:37 PM. Reason: <24 hour edit/bump

Professional Graphic Designer
Former [Crooks]
Leader | [TA] Member | Ex-[Latin] member
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Originally Posted by Spcr
Thank you, I will try to learn mapping correctly on a joint, its hard but not impossible.

Its actually not that hard, the joint is mapped pretty much exactly the same as the head.
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splish splash Aeon is still trash
i've seen people use mudbox for joint sets
there u can draw directly on the sphere
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yuck...

pretty much random mirrored lines without any clear purpose, i find this art style v lazy and an easy way to profit but it's your first set i guess

the head lacks even a contour of a face or something, which means you could have pretty much gone in any direction with the shading and you picked the worst one. plain drop shadows and inner highlights with black outlines? i don't think that regular super simple cartoon shading style goes well with something that you can't even tell what it is

if you're gonna go for a minimalistic look with shading, leaving out the black outlines and drop shadows would be a good way to go imo (though that might be preference idk, it looks really ugly to me)

the arms are ok-ish, i was mostly criticizing the head. i still fail to see what they're supposed to represent though (random lines)

you should work on having somewhat of an idea of what you want your set to be, instead of making something completely abstract with the intention of shading it like you would shade a clear figure/thing/whatever, it's bound to be a clusterfuck of styles that don't go together very well. look at the parts of the set you didn't make for instance, they're simple yet they look better than your colored/shaded thingos (imo)

using gradients for shading would be ideal with this kind of style i think, for your level at least. without the black outlines of course

also don't pull the "i prefer cartoon over realism" card especially when it doesn't look like you can even pull off basic shading yet
looks nice spcr

cats, pipe down, it's his first set

id like to see you make an amazing first set in 3 hours
yeah let me just hop on in my time machine and i'll show you

if you think saying "looks nice spcr" is gonna help someone improve then