adobe animate and adobe photoshop are both strong programs, and i often switch between them. the way i do it is i do my rough timings in adobe animate and then my refinement in photoshop, because photoshop has a more extensive brush system than animate. sometimes i fully animate in photoshop and thats usually because i painted a landscape i liked.
if you plan on using music in an animation, i strongly recommend you have it imported into your animation before you begin animating in the first place. this is so you can sync your animation with certain parts of the music. its up to you whether the music dictates whats going on in the animation, or is simply just background music.
i also strongly suggest you look into doing the pose-to-pose technique when animating. there were a lot of places i saw where the monsters would change shape from beginning to end of a scene. i dont want to explain what pose to pose is with interest of keeping the cnc brief, so a quick google search should explain it.
staging was an issue as well. at 0:12 blue monster guy is turning, while at the same time purple monster dude looks like hes moving out of the way. this is something youre going to want to avoid, as both characters here are competing for "attention" almost. you will want to have actions be as obvious as possible. this will give the viewer a clear understanding of what theyre looking at. when two subjects are competing for screen time then the viewer can find himself snapping between the two and completely missing what actually happened in the scene.
the thirds rule is also a good rule of thumb to go by. its situational, however in any scene if youre trying to figure out where you should be animaing your subject, the thirds rule helps a lot. draw a grid, dividing your scene into thirds both horizontally and vertically. you should end up with a 3x3 grid. anywhere where the lines intersect is a good place to put your subject, or at least somewhere near
uh...also maybe increase the contrast on those backgrounds maybe. seem a tad bit faded out