Well, this replay is cool and all but rlly all i see is your two hands
bashing uke as u kinda float your lower body around.
keep in mind what do u think a great replay to be, u can have it in -9 grav
or u can go -30.00 grav or any u choose and u can choose to set the distance
too, like he said u twitched a bit in the replay but im not exactly cnc'ing your
movement, but your whole replay setup and mindset in general, so what im
thinking is maybe u should add a goal or something in the replay like for example,
"im gonna set up a 360 kick and boom his chest area then follow up" or u can go manip style,
theres so many ways to make good replays but ill tell u a few that i can name off hand:
Fluidity; Fluidity of movement is like # 1 key usually for most replay makers,
because twitching around is not always that fun to watch i guess.
Smooth/distinguished hits; making your hits hard fast and smooth add
good aggressiveness feel and shows your style of striking to a replay.
and last but not least,
STYLE; style is how u want your tori overall to look ingame,
always add your special touch or maybe a certain way of footwork
or maneuvering.
the reason i got in depth a little here with this cnc is to give u a
good concept on what is considered a "good replay" in the community.
I remember seeing u around in servers all the time back in the day (2012-14)
and used to aikido with u as well so its nice to see another old familiar face.
hope this help u bud. pm me if u have anymore questions