HTOTM: FUSION
Original Post
[?] WIN2 package structure
Hi dudes!
Can someone help me with structure of WIN2 server package?

Lets look at this package:
WIN2 391;2 -1 1 0 -1 21177 7169 4169 18177 -0.246475 0.903844 -0.006798 2.019694 -0.159927 -0.022618 0
      ↕  ↕  ↕ ↕ ↕  ↕   ↕    ↕     ↕    ↕↕      ↕↕       ↕↕        ↕↕        ↕↕        ↕↕       ↕↕    ↕
      1  2  3 4 5  6   7    8     9    10      11       12        13        14        15       16   17
Things I've already decoded:

[1]
{*} Number of frames scince match started.

[3]
{-1} -> Tori lost
{ 0} -> Tori wins

[4]
{-1} -> Uke lost
{ 1} -> Uke wins

[7]
{*} -> Tori score

[8]
{*} -> Uke score

[9]
{*} -> Seems to be [(Tori score) - (DQ score)]

[10]
{*} -> Seems to be [(Uke score) - (DQ score)]

Can anyone help with still undecoded things?
Veb? Hampa? Blam? Juntalis? Anyone?

EDIT: I've cought hampa on irc channal so he explained me structure in general. Due to him there are also DQ coordinates and things that are not using in now toribash version (that things are waiting for 4 players toribash).
Last edited by iLLepidus; Mar 21, 2009 at 02:49 AM.
<timex>;<game_end> <winners array> <loosers array> <injuries array> <scores array> <pos array> <game_event_flag>

the xyz position in DQ score is the position of the DQ ring.