@gl0w
I do not really like the grab mechanics in tb either.
Wushu with fairplay and the right people is awesome and i still like the mod but today and for the last few years i prefer lenshu3ng over wushu mostly because i like the grav more and running is way harder then in wushu.Also the 30 frames turn gives you more control over the tori overall.Still, wushu is great.
A bet server with wushu...whenever you think about bringing wushu (or any mod)in a competetive environment you have to ask yourself the question:How will people play to win?How will people play that mod when e.g. they duel in it for 10 million tc?
And Wushu just promotes a small pointlead and then run away to win since its ez.A box (which i prefer) or a dojo can limit the running somewhat but people will still do it especially in the lategame with few turn left.
An now comes the winpoints/pointlimit (hopefully soon) update.
Think about it:You win when you reach a certain amount of points first but still win with a pointlead.(should be a draw btw when noone reaches the pointlimit but w/e)
Will that prevent runningin a 10 million tc duel?No.Will it reduce running?imo yes especially with the right mod e.g. boxshu.tbm.
So , as i said,when the new update is implemented lets try to organize something,be it a bet server, an ingame tourney or an forum-bracket tourney or all of that lol.
Wushurooms were really cool back then.
The update (which hopefully comes soon) is basically this but without the draw when nobody reaches the pointlimit and i guess without the double-ko:
http://forum.toribash.com/showthread.php?t=624833
@Insanity
Rk is a very,very cool mod.I still like lenshu more but rk had its very own kind of charme.And yes Wushu can become very floaty lol,still, love it.