This is a long reply, but here we go.
I like the idea of this mod. I always imagined how boxshu would be in a larger arena. Here are a few side effects to consider:
- Making the box this big will create longer matches in general. I don't necessarily consider this a bad thing. It's a personal preference.
- Draws will be more common since players will be able to create a lot more distance between each other and potentialy avoid contact throughout the entire fight.
- Queue times will be longer.
- You can expect a lot more "hit and run" strategy.
- The skill required to chase down the other player would be greater. Although boxshu gravity is very forgiving, some relatively inexperienced players will struggle with this.
- More ceiling height and distance between walls = more time spent in the air beign unable to move around. A good portion of the fun of the original boxshu is bouncing off the walls and ceiling often.
- And then, more than the original 1000 match frames would be required to give the players the opportunity to gap close and make the fights more fair. At least 1500 match frames in the current box size in the screenshot, maybe even more.
With all of that taken into consideration, I still think this could be a great competitive mod as it is, but not necessarily a great mod for public servers unless some changes were made to adapt it.
If you wanted to potentially shorten the matches and avoid as many draws, maybe adding an X factor could be the solution. Some extra thing both players would have to worry about. However the only thing I can think that wouldn't divert too much from the original mod would be to make the box slowly shrink down every turn to the regular boxshu size, maybe after 750 frames, more or less. I know this isn't the point of bigshu, but it is probably the best solution to avoid matches dragging on for too long;
Or you could simply make the box smaller than the one in the screenshot.
Another simple solution would be to reduce the reaction time for each turn. You can shave off a minute of two just by doing that.
Alternatively, adding plataforms would make it easier to move around while in the air, and it wouldn't divert too much from the original boxshu depending on their size and placement. If placed and sized correctly, plataforms will not be too much of an obstacle.
Adding objects to avoid, like landmines, lasers, dodge balls bouncing off the walls inside the box and etc would work very well for shortening fight lenghts. However, with those things added, the mod would probably not be played competitively, only just for fun.
So maybe make two versions, one focused on competitive play and another crazier version just for fun?
In my opinion, your idea for this mod goes well with boxshu physics. I will play the mod a bit to be able to point out how it could be improved further. We will see how it goes.
Last edited by Eidolon; 3 Weeks Ago at 07:38 PM.