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Original Post
Stumpy
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Jul 22, 2007
Stumpy
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Join Date: Sep 2006
Jul 22, 2007
Divebomb
Trying to find a way to halt spinning in mid-air, I stumbled upon these. Enjoy.
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Divebomb.rpl
(18.5 KB, 61 views)
Stretched Divebomb.rpl
(18.4 KB, 55 views)
Last edited by Stumpy; Jul 22, 2007 at
07:25 PM
.
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Jakatsu
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Jul 22, 2007
Jakatsu
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Join Date: Mar 2007
Jul 22, 2007
Awesome, the first one looks like it gained enough momentum for a decap if it would have hit Uke, Nice descovery!
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Stumpy
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Jul 23, 2007
Stumpy
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Jul 23, 2007
Took me awhile, but I finally got Uke to be under Tori as he fell.
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Divebomb Decap.rpl
(41.9 KB, 48 views)
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Jakatsu
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Jul 24, 2007
Jakatsu
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Jul 24, 2007
Haha awesome, Nice job.
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Guv_na
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Jul 24, 2007
Guv_na
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Join Date: Jul 2007
Jul 24, 2007
That's pretty damn good. I liked how you teabagged Uke in the second replay.
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Dexus
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Jul 25, 2007
Dexus
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Jul 25, 2007
I guess it's kinda hack or some ODE bug used here... Physically it's impossible to stop spinning...somehow momentum of inertia disappeares...
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VBRacer
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Jul 26, 2007
VBRacer
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Jul 26, 2007
Did something similar time ago. here
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bomb.rpl
(31.2 KB, 22 views)
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