for dojo.inc:
what you need to do is follow instructions at the top of the inc:
there are a few things at the top:
#declare playerAskin=1; //type 0 for non-skinned heads (white), 1 to use the head below
#declare playerAname="elliot.tga"; //must be .tga and in the same directory as this .inc
#declare playerBskin=1; //same as above
#declare playerBname="squid.tga";
set playerAskin=0 and set playerBskin=0
OR
set them to 1 and type in .tga filenames into the quotes, and put the TGAs of the heads you want on the players in the render.
for voltsambo:
at the top of the inc, do: #declare joint=0;
Last edited by volt; Aug 11, 2007 at 09:34 AM.