Toribash
Original Post
PovRay
ok im having a bit of trobly with peoples coustime inc doco's they are

bwidenti2, cuberay2, cuberayb, glassmen, identify, identify5noray, identify6noray, RealTori and RealToriSpotlight. i got them from the Free .inc file collection for pov-ray thread ( http://www.toribash.com/forum/showthread.php?t=3059 )

that is the problem part depending which .inc file it is depends wiether itll be
}
#else
pigment {
image_map {
#if (player=1)
(this one)>> tga playerAname
#else
(or this on)>> tga playerBname
#end

could someone please help me with my delema ive tried all i can

cheers
cabby
Originally Posted by Dexter
if god is with me and if i belived in god and im sure he is in the room with me, i just wish he brought a extention cord

Most of those were created based on the old head layout I believe, therefor, they look for head "a" as ".\head\a". The simplest solution to this would simply be to create a heads folder with all the tga textures you want to use.
Squad Squad Squad lead?
The standardization of Toribash Squad roles may have gone too far!
that you for that input i shall try that and let u no if it works
Edite: nah cant get to work its very annoying but all i can do is hope some other then Volt makes more
Last edited by cabose; Aug 12, 2007 at 04:59 PM.
Originally Posted by Dexter
if god is with me and if i belived in god and im sure he is in the room with me, i just wish he brought a extention cord