Originally Posted by
Alphonse
Examples here.
It's funny how in the stiff replay you made just total destruction and in the relaxed one you barely grabbed and made a comeback etc
It's like you're trying to make stiff look bad. :|
It's just a matter of opinions, some people like relaxed and realistic, some people like held and unreal, some people like both mixed up (which is kind of a must if you wanna make cool replays which blow up people's minds).
Hold style is easier to start off with both in single player and multiplayer, but when you want to do something cool you most of the time have to know exactly what joints to move.
Relax style is harder style to start off with, at least in Multiplayer, because you tend to get easily DQ'd because you forget your relaxed joints, which will then be the cause of disqualification, unlike in hold style, where you don't need to mind about that.
Relax style is at the first time pretty hard, but in time you'll get used to it...
But if you expect extremely good replays if you just relax all and move random joints, you're absolutely wrong.
It annoys me how newbies are mistaken by some of the wannabe pros who say "when u relax all, u be ossum" to all those newbies, thus making most of the newbies mistaken, which makes them do the same.
And then they fail horribly in multiplayer.
Imho the best way is to mix both relaxing and holding, but that requires the most amount of skill to achieve.
Even though the results will be great, if you really know what you're doing.