Toribash
Original Post
Everyone was kung fu fighting(Trauts Kung Fu replays)
I made some replays based off of kung fu.
these are my first and I would appreciate it if you gave me some constructive criticism to help me improve.

EDIT: I edited the first one to include a decap, It's not as fancy but does more damage.
Attached Files
0000ak-k-kungfukombo2.rpl (55.7 KB, 66 views)
00akungfudecap.rpl (61.0 KB, 43 views)
00a0truatskungfukombo4.rpl (52.7 KB, 30 views)
Last edited by TrautsEpoc; Nov 12, 2007 at 05:26 PM. Reason: adding some stuff
I really liked the first one. Awesome roll-over kick to DM the arm...is there a name for that kick in Kung Fu? Pretty cool you did a lot of it limp too, it made it look more fluid and Kung Fu-like.

Didn't like the second one as much, I didn't see a lot of Kung Fu, just a generic front kick and then a lot (a LOT) of dead time.

Really, really good job with the first though. Was this made with a mod? The gravity seems a little higher than normal. I personally prefer that; I use capoeria and sambo a lot. Definitely look forward to seeing more from you, I love seeing realistic-type. replays.
Originally Posted by gioff View Post
I really liked the first one. Awesome roll-over kick to DM the arm...is there a name for that kick in Kung Fu? Pretty cool you did a lot of it limp too, it made it look more fluid and Kung Fu-like.

Didn't like the second one as much, I didn't see a lot of Kung Fu, just a generic front kick and then a lot (a LOT) of dead time.

Really, really good job with the first though. Was this made with a mod? The gravity seems a little higher than normal. I personally prefer that; I use capoeria and sambo a lot. Definitely look forward to seeing more from you, I love seeing realistic-type. replays.

Its all just the default mod, although I did change the distance to 150.
the second one was just the kung fu basic kick and a decap and then I ended it, I didn't expect anyone to watch all of it.
EDIT: so whats the differance between default and sambo?
the first was the kick but I extend my knee earlier so I push uke so I can do the roll.
I don't know what the kick is called.
Last edited by TrautsEpoc; Nov 12, 2007 at 06:47 AM. Reason: don't want to double post.
Originally Posted by TrautsEpoc View Post
Its all just the default mod, although I did change the distance to 150.
the second one was just the kung fu basic kick and a decap and then I ended it, I didn't expect anyone to watch all of it.
EDIT: so whats the differance between default and sambo?
the first was the kick but I extend my knee earlier so I push uke so I can do the roll.
I don't know what the kick is called.

I guess it just looked like more gravity because you had Tori limp the whole time. All sambo does is increase the effect gravity has on you. I think it might add strength to the characters (maybe just upper body) to compensate, but that just ends up making it around the same thing. Capoeira does sorta the opposite-increased grav, but much increased strength that you'll notice a lot in the legs.

I actually didn't watch all of the second one, I stopped around 1500. The kick you did in the first looks a little bit like a butterfly kick...and sorta not, lol. Maybe a horizontal jump spinning axe kick, haha.
lol ur great for a beginner especially to start off with limp fighting (relaxed) good luk with ur kung fu magic and show us what u got
Its not about power,its about grace.
Its not about knowing your enemy its about knowing yourself.
Once you know these things you will step on air as it were stone, you will swim through it as it were the sea.

........WONDER TWIN POWERS ACTIVATE!
Your doin great, but try not moving uke.
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I really liked the first one. Awesome roll-over kick to DM the arm

I agree
Your doin great, but try not moving uke.

Why not? Adds to the madness and the bloodyness of the bashing!
Kewl replays, the first one was my favourite!
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<@veb> IT SAYS SENIOR MEMBER
Don't change my title you asshole
Yep, the first one was my favorite too. Keep it up!
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Originally Posted by gioff View Post
I guess it just looked like more gravity because you had Tori limp the whole time. All sambo does is increase the effect gravity has on you. I think it might add strength to the characters (maybe just upper body) to compensate, but that just ends up making it around the same thing. Capoeira does sorta the opposite-increased grav, but much increased strength that you'll notice a lot in the legs.

I actually didn't watch all of the second one, I stopped around 1500. The kick you did in the first looks a little bit like a butterfly kick...and sorta not, lol. Maybe a horizontal jump spinning axe kick, haha.

ah, I see.
nope, I doubt I've even seen one.
but that horizontal jump spinning axe kick sounds exciting.