Yeah, I kinda always figured this happened. Just from making replays and seeing the DMd limbs reacted differently depending on how the rest of the body moved. Like Tamer0 said, probably just a glitch in the way the game computes everything, instead of making a whole new set of "math term I am not sure what it is's" to calculate the movements of each DM, it keeps it all bunched together and just changes the way it reads and calculates everything.