Re: Povray linux, how?
tried it
ilia@ilia-desktop:~$ povray /home/ilia/Desktop/toribash-linux-2.22/raytrace/screenshot-14-10-04-18.pov test.JPEG
Could not find file 'test.JPEG.ini'
Cannot open INI file 'test.JPEG'.
Cannot process command-line due to a parse error.
This is not a valid command-line. Check the command-line for syntax errors, correct them, and try again!
Valid command-line switches are explained in detail in the reference part of the documentation.
To get a short list of command-line switches, use either the '-h', '-?', '-help' or '--help' switch.
Failed to render file due to error(s)!
would it help if i put the output of the '-help' command here?
if so, fetch! :-p
Support libraries used by POV-Ray:
ZLib 1.2.1, Copyright 1995-1998 Jean-loup Gailly and Mark Adler
LibPNG 1.2.5, Copyright 1998-2002 Glenn Randers-Pehrson
LibJPEG 6b, Copyright 1998 Thomas G. Lane
LibTIFF 3.6.1, Copyright 1988-1997 Sam Leffler, 1991-1997 SGI
Usage: POVRAY [+/-]Option1 [+/-]Option2 ... (-h or -? for help)
Example: POVRAY scene.ini +Iscene.pov +Oscene.tga +FT +W320 +H200
Example: POVRAY +Iscene.pov +Oscene.tga +FT +W160 +H200 +V -D +X
The n or n.n (0.n) notation following a command-line option listed
below denotes an integer or a floating-point number, respectively.
Brackets mean that this number is optional.
The help screen is divided into several parts. To access one part
just enter the number of the screen after the -? option or the
-help option.
E.g. use -?5 or -help5 to see the help screen about the tracing
options.
Number Part
1 Parsing Options
2 Output Options
3 Output Options - display related
4 Output Options - file related
5 Tracing Options
6 Animation Options
7 Redirecting Options
Parsing options
I<name> = input file name
HI<name>= header include file name
L<name> = library path prefix
MVn.n = set compability to version n.n
SU = split bounded unions if children are finite
UR = remove unnecessary bounding objects
Output options
Hn = image height of n pixels
Wn = image width of n pixels
SRn|0.n = start at row n | start row at n percent of image
ERn|0.n = end at row n | end row at n percent of image
SCn|0.n = start at col n | start col at n percent of image
ECn|0.n = end at col n | end col at n percent of image
C = continue aborted trace
P = pause before exit
V = verbose messages on
WLn = set warning level to n
X[n] = enable early exit by key hit (every n pixels)
Output options - display related
D[xy] = display rendering (in format x, using palette option y)
SPn = display mosaic preview, start grid size = 2, 4, 8, 16, ...
EPn = display mosaic preview, end grid size = 2, 4, 8, 16, ...
UD = draw vista rectangles
Output options - file related
B[n] = Use buffer (of n KB) for output file
F[x] = write output file (in format x)
FC - Compressed Targa with 24 or 32 bpp
FN[n] - PNG (n bits/color, n = 5 to 16, default is 8)
FP - PPM
FS - System specific
FT - Uncompressed Targa with 24 or 32 bpp
O<name> = output file name
HTx = write CPU utilization histogram in format x
HTC - Comma separated values (CSV - spreadsheet)
HTN - PNG grayscale
HTP - PPM heightfield
HTS - System specific
HTT - Uncompressed TGA heightfield
HTX - No histogram output
HN<name>= histogram filename
HSx.y = histogram grid number of x, y divisions
Tracing options
MB[n] = use bounding slabs (if more than n objects)
Qn = image quality (0 = rough, 9 = full)
A[0.n] = perform antialiasing (if color change is above n percent)
AMn = use non-adaptive (n=1) or adaptive (n=2) supersampling
J[n.n] = set antialiasing-jitter (and amount)
Rn = set antialiasing-depth (use n X n rays/pixel)
UA = use alpha channel
UL = use light buffer
UV = use vista buffer
Animation options
Kn.n = set frame clock to n.n
KFIn = set initial frame number to n
KFFn = set final frame number to n
KIn.n = set initial clock value to n.n
KFn.n = set final clock value to n.n
SFn|0.n = start subset at frame n | start at n percent in sequence
EFn|0.n = end subset at frame n | end at n percent in sequence
KC = calculate clock value for cyclic animation
UF = use field rendering
UO = use odd lines in odd frames
Redirecting options
GI<name>= write all .INI parameters to file name
Gx<name>= write stream x to console (and/or optional file name)
GA - All streams (except status)
GD - Debug stream
GF - Fatal stream
GR - Render stream
GS - Statistics stream
GW - Warning stream
ps. i cut out the beginning about credits and such