HTOTM: FUSION
Well, the start was okay, the kick looked hard, try and use the grab to your advantage to make your kicks easier, it seems pretty struggled, then you didn't dm uke with that last kick and just stood there. This makes a replay look really sloppy and unintentional. Try and pose after everything is done, and go for that last dm.
Help with the decap on the way, though the follow up is dramatically edited. Could probably get a direct decap with this, but this looks cool imo.
Attached Files
Zinx - Groundcap.rpl (88.3 KB, 17 views)
Thanks for the Avatar, MrAakash
Thanks Mate.
I played around a little with it and made the instant decap and pec removal.

Also, I'm aiming for both pec and decap in that hit now. Always can get better lel :>

Feel free to try and help guys.

Simple decap bump :>
http://files.aforadrian.com/cooldecap2.rpl
Attached Files
meZinx2.rpl (88.2 KB, 24 views)
Last edited by Meamme0; Jul 8, 2010 at 04:19 PM.
Not much of a fan of them they need a better pose, and the kicks need to be more destructive than just 2dm kicks.

I only liked the first one to be honest due to the final kick.
Sold my dog to join RRO