Toribash
Original Post
[Art] Gun concepts



I'm no gun expert, so if you see any design flaws please say and I'll try my best to fix it :P

When "correct" I'll model them in 3d.
Last edited by Ezeth; May 2, 2011 at 12:05 PM.
i really like the sniper, but that aim, serious, looks like a penis. normally it goes like
>---<

like its big then it gets little then grow again.
:^)
hmm yeah, the sniper scope I were looking at was shaped like this, but I guess it will make more sense the other way around. I'll change it.
hmm... I like the sniper too. For the aim could be something like this
For the pistol, imo, the handle could be moved a bit to the front... it just seems a bit unbalanced...
The shotgun should have a bigger, manlier reload thingy(don't remember the name :< ). It just won't fit in hands(imo).
Everything else looks okay for me.
Last edited by Arthur; May 1, 2011 at 09:40 PM.
art board mods: if they dont understand it its not cnc
umh... it's possible making the 3d models of them easily... but... what about textures? can we see an image with good details? because they are just colored shapes...
by the way.... my vote is 8/10 because they are pretty good ^^

in the sniper... you made a wrong stock... that's ok for a rifle... but the shot of the sniper is different... it has more power... so with that stock the weapon will aim down because it slips on the shoulder... make a curve at the end ^^
Last edited by Dae67; May 1, 2011 at 11:02 PM.
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Originally Posted by Dae67 View Post
umh... it's possible making the 3d models of them easily... but... what about textures? can we see an image with good details? because they are just colored shapes...
by the way.... my vote is 8/10 because they are pretty good ^^

in the sniper... you made a wrong stock... that's ok for a rifle... but the shot of the sniper is different... it has more power... so with that stock the weapon will aim down because it slips on the shoulder... make a curve at the end ^^

Mr.Druganov doesn't agree with you there mate :P

ofc I will make a more detailed texture later, but I can't really show you because I need to make the uv map from the model to be able to texture correctly, and because I haven't even started modeling that is out of the picture.
Last edited by Ezeth; May 1, 2011 at 11:52 PM.
that's straight.. not diagonal u.u
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