Yay my thread was linked, also I'd recommend basing your computer choices on something else, but if you must pick toribash to base it on, the ATI 4650 or Nvidia Geforce 9800 would both manage shaders. If you want to run RTRT I'd recommend getting an nvidia 2xx series or up (really you want 4xx or up as 2xx only support shader model 4.0, not 4.1) or ATI 4000 up (just pick something better than the 4650)
Stats that might help:
Shaders use shader model 2.0
RTRT use shader model 4.0/4.1 I forget which.
Toribash needs around 128MBs of VRAM, 256MB would be preferable if you want to have reflections and so forth, and half a gig would be overkill.
ATI/Intel GPU's have a memory problem that means they need twice the VRAM of Nvidia cards to run Toribash, however this can be fixed with the /chatcache 1 command, so they can be used with Toribash realistically.
Toribash uses heavy physics solvers that kill CPU's, your likely to end up with a CPU bottle neck if you have less than a duel core processor, two cores will run Toribash just fine, four cores will run it smooth 60fps all the way.
Last edited by Vox; May 17, 2011 at 11:27 AM.