HTOTM: FUSION
Original Post
Minibash 0.3
We are beta testing a new flash game for the forum and iPhone.

http://forum.toribash.com/minibash.php

Changes in 0.3:
- added Aging:
* age limits how much you can level up
* you gain 1/10th of a year every day you play
* your challenges will be based on the age you are (not yet fixed)
* heads are picked based on your age
- you can buy torso color in minibash_shop.php
- made a limit on how long arms can be to prevent freak arm mods
- pause game after showing two replays
- added blood splat particles
- added hints on loading screen
Awesome changes, keep the updates comin


Are you an artist and want to make a decent amount of TC? Check out this thread.
niceeeee, love this aging stuff


@hampa can you reset my reactiontime ;o its -2
A dueler is only a good as his finest lift.

I love many people on this forum such as ...
Uric|Internet|Stellar|Wesley|Boonana|AJ|FireBolty|iRookie|Brucia|Kristis133|Liquidoom|Lightningkid
[type=noob]monk[noob]
I respect...
.

'dem babyfaces

lovin' dat splat parcticles, tho when you select the color for your torso, if you select black (#000000) it will be the same. (had to buy two and select the color something less black
I love how the blood color changes to the color of our torso. Now only to wait for ghost colors :3


Are you an artist and want to make a decent amount of TC? Check out this thread.
nice game, i would be cool on phone
May 20, 2012 BenDover: You have received a warning at Toribash Community Reason: Useless post. Original Post: "drwille: awsum video 9/10"
Originally Posted by KZero07 View Post
Why are the length of the arms been shorten but the legs were not?

Im guessing because you dont see alotta people spamming kicks like you do punches, thus people not really modding legs the way the do arms. also probably because you have to contract then extend the legs to be successful at kicks unlike arms, in which you can just lower or easily extend to do damage


Are you an artist and want to make a decent amount of TC? Check out this thread.