New form of "sparring"
So,basically the idea started when begotten didn't like how the boxing mod had a balance system,and suggested that we try sparring on -30 gravity,10tf,normal reaction time 20,with no balance,and there was a dojo(475 size,type 1,if that matters).I didn't think it was possible to recover after taking a blow,balance seemed hard to attain,and hence realism.Well,we're still not perfect at this,but there were signs of improvements,and potential for more fun.We basically either go for boxing,or kicking,or kickboxing.Most of these replays aim for realism while fighting(some don't have realism/losing balance,for fun ;p).The reason you don't see big punches is that punching using too much force most probably results in both,the one dealing the punch and the one receiving the punch,in losing balance.The dojo is just for keeping things more compact,and the reaction time is there because:1-Playing with a high reaction time is boring for the people waiting.2-It requires more skill with this reaction time.Being able to kick in 10tf is definitely not impossible at the moment,but at 5tf,it just looks more realistic.As,we've had only one experience with the 5tf atm,but it shows the huge potential.This is the replay:
http://www.sendspace.com/file/m1tnfb and another one in 5tf :
Attachment 338847
And here are the other replays:
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http://www.sendspace.com/file/egpych
Last edited by William; Apr 2, 2012 at 11:59 AM.