Toribash
Original Post
[Solved] Something is wrong with the point system or collisions.
Ok so I've been raging over this for some times now, I think it's time to post.

I'm mostly playing wushu, and noticed some glitchs and bugs with the points and collisions between toris. Since I'm playing mostly a relax style, my kicks often score really low damages, and that's absurd seeing their speed (mostly above 40 on the speed'o'meter), I'm not using my limbs as "sticks" bot more like "whips".
This happens less when I'm doing back kicks since the knee won't bend the other way, but still notice some weird stuffs on high speed hits.

Here's a replay to show what i'm trying to explain, I think I've some other ones with that kind of glitchs but since it's not written in their name it will be much harder to find them, I'll try still. Watch the first kick frame by frame (pause and shift+p) to make it really clear.

and keep in mind this is not a one time thing, happens to me almost everyday.
Attached Files
wushu bug.rpl (88.2 KB, 10 views)
Last edited by deprav; May 21, 2012 at 03:55 AM.
Not a complaint, moving to Support.
Squad Squad Squad lead?
The standardization of Toribash Squad roles may have gone too far!
Yeah, that's "phasing". With high enough speed limbs/swords/etc can pass trough each other, causing what you pointed out. It's poretty common.

Tho, I've heard (from reliable source) that it has been fixed. And will probably be added to 4.00.
< Larfen> also my replay thread has more views than the rules thread \o/

...This probably explains most problems in this community.