TO ALPHA, and other designers. Textures / and so
Hello brothers and brothers.
Time has come when Jahman finally sold that extra stuff (I couldn't win enough matches LOL) and could buy the missing texture items.
BUT since I'm not graphic designer, I need you to help me.
My idea is to make an outline of all the textures, the most complete I can, and then I'll pass the files to someone to correct things and give that final pro touch
Or in case something need a major change, then I'll make the outline again and send it again, and so on.
To start I need to know the next:
1. what program should I do to draw the textures.
2. As for the colors. If I want to paint the textures the same color of the force or relax that I use, Is it ok to take an image of the game, then open it with the program and pick the color of the items I want, then use them for the textures?
3. What are shaders?
4. What other little things (like shaders) exists that can be applyed, if any?
5. Any tips you can give? Like, in what orientation I have to rotate the arm or leg, or foot textures to have it symetrically correct?
Thankis!