Toribash
Original Post
ABility points?
I've been thinking of a way to make players different from each other and believe that a system of skill points can do this.

this system could be something like this:
force = more damage and more likely to break the speed cost of the coup.
agility= speed blow
constitution = resistance to the dismemberment


each of these attributes would cost 1 attribute point that would be gained by leveling the belt. 1 point for belt
Last edited by iako22; Dec 11, 2012 at 02:52 PM.
Originally Posted by Lebabris View Post
This will just add another reason for people to farm.

Not Supported.

This. I like that everybody has the same chances in this game regardless of items/ and or QI.
“War is a game that is played with a smile. If you can't smile, grin. If you can't grin, keep out of the way till you can.” - Winston Churchill
1. Mod this like in three other ones.

2. make three.

3. SKILLS.

Another thing.
Just train in single player.
私の顔にそれを言う。