What you are about to read is an unofficial Team fortress 2 guide, Do not copyright any information below.
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Scout
The scout is a good class for you if you like to get right into the action,
Its weak in attack and defense, but if you know how to use it right, its a dangerous pawn for any team.
If you are on the attacking team, wait a while after the gates open, if you
rush out right when the gates open, you will surely die in seconds.
Once your team has weakened the enemy defenses, you can be safe to go out on the battlefield, avoid pyros like the plague, if they get you in the short range of their flamethrower, your lucky to live.
A good tactic is to rush out of your base, shoot any enemies you see, if you have been noticed and are being fired at, just use the scouts speed to retreat to safety, and then repeat the process.
you are a highly valued asset to your team when it comes to capturing points, for scouts can capture points twice the speed of any other class.
Scouts are good for flanking and recovery, scouts can be quite annoying to the enemy and work as a suitable pawn for any team.
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Heavy
A heavy is good for you if you don't have good aim and you can handle a dangerous situation.
As a heavy, its always smart to have a medic behind and healing you at all times, the heavy may have a lot of health, but they are an easy target.
Heavies move really slow, and if you are caught off your guard, it takes forever to start up your gun before you can fire it, so if your in enemy territory, always have your gun spinning (holding down right click)
If you can do this all correctly, you are a highly valued tank that can sweep areas of enemies in seconds.
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Spy
If you like to kill your enemies with stealth, and are a quick thinker, thsi class is right for you.
The best way to get kills is, if you are on the attacking team, wait for about 30 seconds after the gates have opened, disguise as a class of your choice, never disguise as heavy or scout, once you are disguised cloak and run behind enemy territory, once in a hiding spot un-cloak and act as a defender, until the time is right, and you are behind their lines, you can get a few backstabs in, never backstab by a sentry, it will notice you can defeat you.
If you are helping your team, repeat the same process as above, but instead of backstabbing everyone it sight, you must get rid of any sentries and engineers, a good way to take out a engineers area (dispenser, sentry, and engineer) is to quickly sap his sentry and dispenser if you wish, then backstab him so he cant take the sappers off, his sentry should bust in seconds as he is dead, watching his own machine being sapped of life.
MORE CLASSES SOON TO COME
Because i'm just too lazy right now :P
Moved. ~3vi1
Last edited by Sepulcher; Jul 3, 2008 at 06:42 PM.
Reason: Fixed some basic spelling errors.