Smallsink lottery
I've got this fine idea, which is actually replica of MINECRAFT. Ingame timed lottery. All you do is buy lottery tickets for 1k and you can buy unlimited tickets. Each ticket adds up to a pool and once a day a winner is drawn. Meaning one winning ticket which gets it all (of course, if you bought many tickets, you have better odds of winning). What I hated about minecraft lotteries was, it was too much of a sink, it sunk 5 to 10% (I think) each time. In our lottery, we'd sink only 1% so it's more fair and more people buy it.
I think it's a great idea and cool way to divide up TC and sink a little bit on the way...
oh, on server side devs should just implify some really cool random algorithm (preferrably not Math.rand()) but maybe it would fit too idk. :P I'd also like it to be ingame - based, so you just do /lottery buy <amount> and lottery pot, time left and winners could also be announced by toribot, maybe every 30 minutes or hourly
So what do you guys think about my idea?
sorry, wrong board. Could somebody move this to suggestions, plz? If no, just close it ;3
Last edited by JSnuffMARS; Jun 4, 2013 at 06:50 PM.