RTRT? what's that?
and.. it's not just barely visible, it's not visible at all. 100% completely invisible. The test texture I used is a very, very bumpy texture (most likely used for the metal hull of a space station or something)
Here's how the test texture I posted above is supposed to look on just a single colored sphere, and how it looks in a 3D modelling software:
Here is how it looks in toribash:
only the head texture item is seen, and the bump head texture item is not seen at all.
I've tried with shaders, without shaders. I've pretty much tried anything that could affect the bump. Is there something I'm missing?
Edit:
Okay, I found
Tertywerty's topic where he showed his bumpmaps, and at the bottom of his post I saw this:
Originally Posted by tertywerty
note, bumpmap textures are broken in the latest beta
I have the latest version (unless a new version was released the last week =p), does this mean they are simply broken?
Last edited by mornedil; Jun 14, 2013 at 10:23 AM.