Toribash
Original Post
[Tex] Unnamed WIP


Check it out ingame if you want:


This is a head I started ~1-2 years ago and I haven't really been on TB since. With my rusty photoshop abilities, going to try and finish it.
For starters, I can't really tell whats the visor from the actual helmet, I'd try and glossen up the screen.

The head is rather basic, and that ear piece looks like a boomerang, and what I'd work on is the material, looks like the whole helmet is made of plastic

I like it, your work is very nice and I'd hope to see you continue 8.8/10
If you made a set for this man, it would be supa sweg.
I like the simplicity of the head, which is different because I usually would ask for more details.


I kinda like the helmet but..The crecent/cresent

watever

The thing on the sides looks like a macaroni stuck in the sides of the helmet you gotta fix that part

or make it a little bit thin and small

Anyways 8/10

I like simple things so yeah Good Job!

Oh put a watermark too
Risk, no
Ok,question but ssshhh! did you bring out this two year ago head because you want to compete with AlphasoniK's Metaru Senshi.
Well,LET THE GAMES BEGIN!! I'm going to inform AlphasoniK of your challenge.
Originally Posted by RussianFail View Post
For starters, I can't really tell whats the visor from the actual helmet, I'd try and glossen up the screen.

The head is rather basic, and that ear piece looks like a boomerang, and what I'd work on is the material, looks like the whole helmet is made of plastic

I like it, your work is very nice and I'd hope to see you continue 8.8/10

I hadn't intended for there to be a visor. And I do agree it looks like plastic. That's kind of a running theme with my robots. Can't ever quite get the metal right.

Originally Posted by rockyman View Post
I kinda like the helmet but..The crecent/cresent

watever

The thing on the sides looks like a macaroni stuck in the sides of the helmet you gotta fix that part

or make it a little bit thin and small

Anyways 8/10

I like simple things so yeah Good Job!

Oh put a watermark too

Everyone hating on the macaroni boomerang.

No need for a watermark.

Originally Posted by GuyX View Post
Ok,question but ssshhh! did you bring out this two year ago head because you want to compete with AlphasoniK's Metaru Senshi.
Well,LET THE GAMES BEGIN!! I'm going to inform AlphasoniK of your challenge.

Brought it out because it was the only half decent head that I hadn't finished and sold yet. No way I can compete with Alpha <3
1st of all Macaroni Boomerang?

Cmon you can do better than that

how about a little bit of thin shape and shading
Risk, no
I like it, this works in Toribash!
There's a couple of things that seem to come back in your designs, which are floating part and the plastic like shading.
Whilst it's not bad at all, it misses the "oomph" for me on most designs.

There's a couple of ways to "fix" this.
First off, harder shading. This will give the idea of metal rather than plastic. The plastic feel is something I struggled with quite a bit when I textured back in the days. I was just too careful with shading. Now I shade and once I'm done I copy the entire shading group to see if it's an improvement. If it is, I continue shading, if it's not it's done.

The floating parts is something a lot of texture artists including me did back in the days. I reckon we're both quite old artists on here so we're in the same boat. Whilst I still like it, it's quite fast to make a good looking head and it gives you a lot of creative freedom it also misses a connection to realism. Back in the days of Jetfire I basically lived by floating parts but then I found out an easy way to connect parts. It's very simple, a stroke with bevel/emboss. Whilst not an idea solution, it's fast and simple. Very handy if you don't want to spend too much time.

Hit me up one time if you want to talk about texturing like the old days!
Keep it up!
Fr3styL . Improving by Improvising
I'm an artist.
I'll see about trying to make it more metallic but I'm lazy and might just try it on a later texture :P. Thanks for the tip on the floating pieces, I noticed that too but it hadn't bothered me enough to change it. May try that stroke idea though.