Toribash
Original Post
4.7 Beta 1
https://cache.toribash.com/Toribash-4.7-Beta1-Setup.exe

Features:
- 3d objects for bodyparts
- Added replay cache option to disable for lower memory usage
- Added point hit, point dm in mods

Commands:
- runopener command
- lobby

Optimizations:
- Minimizing Toribash doesn't take CPU power

Fixes:
- fixed raytrace reflection on box bodies
- changed drawing object in lua to use same function as drawing environment
- fixed changing motd in mod maker resets custom to default
- changed environment to draw without raytrace reflection
- fixed flameforge menu not closing when opening main menu
- fixed German keyboard layout bug
- Redundant lobbies for a more stable backend

Lua:
added lua function set_hair_color, set_hair_settings, reset_hair
Originally Posted by hampa View Post
3d objects for bodyparts

What does this mean exactly? Weren't they 3d befor?
[The Team]
<largekilla> You are going to give me cancer
Joint score/Body score..present since 4.6? I guess? We can totally change everything with the damage system now. Thanks hamps! <3








EDIT2: Ok, since damage to score is only one that is working atm, I was testing it for a bit.

Move used: Turn 1: Hold all:Contract right pec, raise right shoulder, rotate chest left.
Turn 2: Lower right shoulder, hold chest

Usual points, head hit for 15k

Setting damage to score: 1 = you get 100 points for the hit
Setting damage to score: 100= you get 100 points for the hit
Setting damage to score 149= you get 100 points for the hit
Setting damage to score 155= you get no points

Just to explain: Normal damage system has: 100 multiplier for head hit: so actually 15000= 150 x 100
That's why, on 153 damage to score..you get no points at all. 155x100= 15500
Last edited by William; Jan 11, 2014 at 05:44 PM.
Your messed up world enthrills me
i can't believe this

need to add mods categorizing and remove useless mods + set up old approval system before 5.0 to make this change valuable

bloody amazing points system

only one question:

is it possible to set several score states for one joint?

let's say
1000 damage = 1 score
5000 damage = 3 score


not needed, works as charm
Last edited by snake; Jan 11, 2014 at 04:42 PM.
Originally Posted by snake View Post
i can't believe this

need to add mods categorizing and remove useless mods + set up old approval system before 5.0 to make this change valuable

bloody amazing points system

only one question:

is it possible to set several score states for one joint?

let's say
1000 damage = 1 score
5000 damage = 3 score

?

You can't set one score state for one joint yet. You can only set one for all. Though, I guess this is under works.

I hope we'll be able to set several score states for one joint sometime soon tooo!
Last edited by William; Jan 11, 2014 at 01:26 PM.
Your messed up world enthrills me