BZZZZZZT
The noise was a formality at this point. The stationmaster knew the train wasn’t stopping here. It never stopped here. He was the only person left in this town, and he liked it that way. He wore many hats - sheriff, cook, clerk, innkeep - but at the end of the day he enforced his own laws, cooked his own food, bought his own groceries, and slept in his own bed.
BZZZZZZT
He let out a sigh. Push the button, put on the hat, go out and stand for five minutes. He’d done it a thousand times. At least a thousand. He’d lost count. Once more through the routine. When it was done, he could get dinner and pass out, the end to another day. He saw the train approach in the distance, ready to whizz by him. He debated shirking his duties, just this once. Leaving early. But he hadn’t done that in all his years as stationmaster, and he didn’t have the resolve to start now.
The gate started to close up, stopping the non-existent population from accidentally being splattered. He spat on the tracks. He thought of it as his way of sticking it to the man, the conglomerate that had shown up one day and demanded he allow a train run right through his town. His town! The only consolation was the free food and supply dropoffs, and he knew one day those would stop.
pshhhhhhhh
This was a new noise, and the now-sheriff’s ears perked up. The train never slowed, but that’s what it looked like was happening. He hadn’t prepared for this. There were certainly laws to enforce, but he couldn’t remember any of them. It’d been years since he had to even think about what “law” meant. He pawed at his gun, knowing full well it hadn’t been cleaned since he received it as part of his position. One of many hats. The hat he put on as a formality. The hat that now had purpose.
The train shuddered to a halt. He braced himself for a man in a suit, a man here to tell him his time was up. Instead, he was greeted by a quiet boy wearing a school uniform. Despite the fact that the boy hadn't said anything, his attitude practically screamed at the sheriff. His blue hair wasn't helping matters either.
He’d brought luggage. Was he going to stay here? The beds were made, but that was years ago. They were probably covered in cobwebs. The innkeep started to plan the best way to make his town look presentable. Two more people stepped off the train. Wait, people? They looked more like animals. Or rather, one looked like an animal. There was a blue, bipedal bush with giant eyes that seemed to be in withdrawal from some drug. He sat down in the middle of the road and began screaming about "cookies". Perhaps it was some slang term for a new narcotic? The...thing behind the blue behemoth was even stranger. It appeared to be a creature with five limbs that walked by its bovine head turning into an arm, the arm into a leg, the leg turning into the other arm, and turning back into a head. It was terrifying to look at, but didn't seem practical as a means of mobility.
He rubbed his eyes, making sure he wasn’t seeing things. He hadn’t seen those creatures before in his life. The blue monster seemed to have far too much energy compared to the blue haired boy, now in a fierce argument with the cow creature over seemingly nothing.
The innkeep made a mental note to clean a few more rooms, ignoring that a cow was somehow engaged in an argument. The train continued to empty, as two more bodies emerged from the door. Two bodies? Maybe three? Every time the sheriff blinked, the young man in a blue jumpsuit seemed to take the shape of a bizarre dinosaur. Behind him/them emerged a mysterious young man carrying a Samurai sword. both of them (all three of them?) fell in with the line that had been forming outside the train.
This train was beyond hope. He turned away, only to immediately hear an ear piercing squeak and a loud voice.
"OUTTA THE WAY, GIANT BIN COMING THROUGH"
He turned back around to see a big green dumpster rolling towards him. He took a step back to allow the bin to get between him and the crowd. As the dumpster turned to get through, he finally saw the man pushing it. He was wearing a white button down shirt and a suitcoat, with jeans and sneakers completing the ensemble. the man's hair was long, and despite being pushed to the sides of his head, fairly unkempt.
"Hey Sheriff. I figured that this town wasn't too big in the smiley business, so I brought some from my factory to spice the place up."
After positioning the dumpster fairly out of the way, the young man opened the lid to reveal big, yellow circles with faces. The faces appeared to be alive, and were crying uncontrollably, tears streaming down their faces and undoubtedly pooling at the bottom of the container. drowning the ones underneath. He hoped this train would leave soon. The inn only had 9 rooms, and it had been years since the sheriff had slept on anything other than a mattress. A familiar face emerged. It looked strangely like what the sheriff used as a screensaver on his computer years ago, and at this point he’d given up making sense of the passengers. The bright light moseyed on over to the group, the best way an orb of light is capable of moseying.
A strange, green object emerged from the train. It seemed to float in the air by itself, and joined the others when it noticed them. Following the giant shape was a short boy with a very large head and a smile that stuck out from his head even farther than his ears seemed to do. The grin was disconcerting. The sheriff knew it was intended as a friendly gesture, but he couldn't help thinking it contained some form of malice, buried within. He hoped the train would vanish, leave him a bed. The smile told him it wasn't going to happen. It was a premonition.
That was it. No bed for the sheriff. The train started to move, as if to spite him with the number of people it had left behind.
whup whup whup whup
The telltale noise of the helicopter bringing supplies could be heard in the distance. The train folk broke out of the line, talking amongst themselves, confused. As the helicopter got closer, a man peered out of the side. He had some sort of amplification device; the sheriff had seen nothing like it.
“Is this on?”
The crowd froze, and looked at the suited man with the funny beard.
“Okay! Glad I’ve got your attention. I’ll cut to the chase. Tonight, one of you is going to die.”
The group exploded in a panic. The sheriff hoped his gun - that old “formality” - worked and fired three shots into the sky.
bang bang bang
It shut everyone up in a hurry. Good.
“Thanks, sheriff. We knew picking your town was the right choice.”
Shit. He knew there was a catch to the free supplies beyond just letting the train run through the middle of town. It just took years for them to cash that clause in.
“CASHING IN?!” the man sitting on his dumpster bellowed. The sheriff didn't care how he’d read his mind. Another gunshot in the air silenced the crowd.
“Like I was saying. Good town. Thanks, sheriff.” The man cleared his throat, as supplies were lowered via a wire. “One of you will die tonight. Amongst the ten of you are some murderers. Hopefully, you’ll figure out who they are before you end up dead.”
The crowd had a few quiet murmurs, but not enough to dissuade the man from continuing his speech.
“When you all signed the contract for free lodging for the rest of your life, you probably should have read the fine print. Shame no one ever does.” He tossed a flier out with a list of rules, which stuck itself to the town billboard almost too conveniently. Physics didn’t work that way, the sheriff told himself. “Read the whole thing this time, okay?”
whup whup whup whup
The helicopter left with the same noise it arrived. The innkeep decided to corral the doomed train passengers to the inn, with the hope this would calm them somewhat. As he went to put on his chef’s hat, he wondered if he was going to have to add some more hats to his collection. Detective? Doctor? He’d think about it after a night’s rest. He advised his new townsfolk to do the same, and promised them dinner.
He liked that thought. “Townsfolk.” It had been a while since he’d really been able to connect with people, even under such dire circumstances. Maybe things were looking up. Maybe the implications of murder were a ruse. He decided to read the “rules” the man had talked about in the morning. And then he collapsed.
It was burning in his stomach. Poison. He knew something was wrong. A supply drop had happened just a few days ago. There was enough food for weeks. Why bring more? Why bring expensive items? It all made sense. They knew there was one thing he would cook as a welcoming meal for all his guests.
“Sir!” The blue-suited boy pointed firmly in his direction, as if to alert the rest of the room. Heads turned. “Sir, what’s going on?” They looked at the meal he had just taste-tested, as foam dribbled from his mouth.
He had a few seconds left. How could he explain?
“There’s something on that… I don’t… like.”
xJuicy has been murdered by the mafia
Day Phase 2 officially starts at 12pm GMT August 1 and will run for three days or until a majority is reached.
Rules
You should have received a copy of these in your PM containing your role. If not, here they are again.
There are four roles in this game.
Villager - The villager has no special powers outside of their vote. During the Day Phase, villagers cast a vote alongside the rest of the town on who they choose to lynch for the day. During the Night Phase, the villagers pray they don't get killed. The villagers win the game if all the mafia are lynched before the rest of the town.
Mafia - The mafia are identical to the villagers during the Day Phase. During the Night Phase, the mafia come to a consensus on who they want to kill that evening. The mafia must choose to kill someone; they cannot willfully abstain. The mafia will PM their target to the Game Master (that is me, hawkesnightmare), and the next Day Phase will start shortly thereafter. If the Mafia fail to choose a target by the pre-designated end of the Night Phase, the GM will elect a non-mafia at random. Tough crumpets.
Doctor - The doctor is identical to the villagers during the Day Phase. During the Night Phase, the doctor can elect to guard one person in the town from murder. The doctor can choose to protect themselves. If the doctor fails or decides not to elect someone to guard and does not send that person to the GM before the pre-designated end of the Night Phase, no one in the town will be guarded. The doctor is passed out on whiskey or something. Your call. The doctor has the same win conditions as the villagers.
Inspector - The inspector is identical to the villagers during the Day Phase. During the Night Phase, the inspector can choose to discover someone's identity (Mafia, Villager, or Doctor). The GM will then send them that role *after* the Night Phase has concluded, since this has led to some colossal problems in the past. The inspector has the same win conditions as the villagers.
There are two phases.
Day Phase - A day phase will run for three days standard, or until a majority is reached, wherein a majority is defined as more than 2/3 of the current players voting for a single other player. During this time, the town as a whole elects to kill/lynch a current player, usually picking someone through group discussion and thought, and sometimes being assholes just for the hell of it. It is also allowed to vote not to lynch someone. Once a majority is reached, the day phase is over. Votes must be case in bold, and can be changed until a full majority is reached or the three days are up. The game will then move to...
Night Phase - A night phase runs for two days standard, or until all participating night phase members (Mafia, Doctor, Inspector) submit their choices. Once all is said and done, the game returns to a day phase.
This process repeats until all mafia are killed, although in the event that the game whittles down to a point where the mafia outnumber or equal the townsfolk, the villagers have effectively lost and the mafia can choose to reveal themselves and end the game. Or they can be big assholes about it for another round or two. Who knows.
It should go without saying that showing a screenshot of your role PM, or any other PM to or from anyone participating to prove or disprove one's innocence is against the rules, and you will be disqualified if caught.
GAME ON
Last edited by hawkesnightmare; Aug 2, 2014 at 01:21 PM.