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How to remove uke from a replay?
How to remove uke from a replay?
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Demini
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Jul 31, 2014
Demini
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NON-EXISTING!
Join Date: Aug 2013
Jul 31, 2014
How to remove uke from a replay?
How do you completely remove uke from a replay, not just opting him but removing him. I need him gone so i can finish a replay im working on
Attached Files
#JayKick.rpl
(97.8 KB, 10 views)
Wyverneon
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Jul 31, 2014
Wyverneon
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Raconteur
Join Date: Dec 2010
Jul 31, 2014
You can't really 'remove' the 2nd player out of the game afaik
But if you want to move uke so he wouldn't block you and you can finish your replay
you could always use notepad to edit the .rpl file
Move uke to a place where he won't bother your move
Please bring back Organiζations board
Soundcloud
nickroman
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Jul 31, 2014
nickroman
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Forumite
Join Date: Nov 2009
Jul 31, 2014
You can make .tga fully transparented files (even joints) and put in toribash/custom/uke
I don't see another decision.
WAPOW
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Jul 31, 2014
WAPOW
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SHEEEEEEEEEEEEEEEEEESH
Join Date: Oct 2011
Jul 31, 2014
You could always use a negative engage distance. That is how. I deal with uke. We would be facing opposite directions.
Chickster: I literally don't know why I did it.
desu
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Jul 31, 2014
desu
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ez life
Join Date: Jan 2014
Jul 31, 2014
Mod maker-> set distance to 1000000
He won't bother you over theree
oxisudofrenohypoglycemolicodin
pusga
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Jul 31, 2014
pusga
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oh yeah
Join Date: Jun 2011
Jul 31, 2014
http://forum.toribash.com/showpost.p...&postcount=118
oh yeah
Demini
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Jul 31, 2014
Demini
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NON-EXISTING!
Join Date: Aug 2013
Jul 31, 2014
Thank you guys but Pusga got exactly what I was looking for, thanks man.
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