Secret Santa 2024
Original Post
Seeing joints [PLEASE HELP]
My friend needed to teach me a run, but he didn't have the time, so he quickly did it and told me to save the replay, which I did. But to see the joints he used, I have to wait till the exact amount of frames and then press e. And if I need to see the next part, I have to restart the replay and wait till the next part then press e. Is there any way to fix this?
What fix? This isn't broken, editing makes you edit replay from that point (which you can find easier by pressing P and shift+P to forward it frame by frame).

For what you need, this cool replay parser thing still appears to be working
http://toribash.enikesha.net/

[re] | #Polska
qui hic minxerit aut cacaverit, habeat deos superos et inferos iratos
As for as im aware of. There isn't a way. You have to keep hitting e at the exact moment to see what he did.

Someone tell me I'm wrong and let both of us know how to do this.

ninja'd by jtank. nvm

"Dear reader, I hope this email finds you before I do."
Originally Posted by JtanK View Post
What fix? This isn't broken, editing makes you edit replay from that point (which you can find easier by pressing P and shift+P to forward it frame by frame).

For what you need, this cool replay parser thing still appears to be working
http://toribash.enikesha.net/

I tried to use the replay parser and: Error parsing replay file!
that error occurs to me too sometimes.
i remember seeing a mod that does the same thing in the lua subforum, try looking around there.
the only way the replay parser works is if it's a default replay, which is pretty worthless tbh
pacquiao
Alright, so there's this neat script here that you can download to find out which joints are moved at X frames.
Simply open up a replay, run the script...wait for the duration of the replay... and open up the .txt file that's created after the replay ends. Voila, magic.

I personally think that this is much better than the parser.